Originally Posted by Crimsomrider
You asked why
I was there, remember?

Lets revert it ... shall we?
Rather than repeating what the other one said ... lets try to find meaning in those words.
It might be more effective. laugh

It seems to me like you are trying to find some reason why something would be at least problematic, if not impossible ... rather than at least try to think about some way to actualy MAKE it possible.
When i look at your response it seems like: "I cant build a house, bcs i would need to make a roof, but i dont even have walls yet." ...
This dont mean you cant build a house, it only means you cant start with a roof. :-/

Same here ...
Dont imagine some superdeep all animated scenarios where characters need to "constantly stepping in and out, the camera angles and camera focuses switching, while keeping track of all the dialogue branches, choices and outcomes."
Keep it simple ...
You click on icon to swap > pick a character > that character is giving the answer.

Keep in mind that this game have prepared answers for everyone.
For one, bcs they can be Origin characters and therefore all and every conversations can be lead by them ...
And for two, bcs the game right now dont force any character to "lead the conversation" > therefore any character can get into position of speaker.
So quite litteraly no "keeping track of all the dialogue branches, choices and outcomes" included at all. wink

Originally Posted by Crimsomrider
then feel free to offer alternatives or better feedback that could make it better
I did ... yet you conveniently ignored that part.

Originally Posted by Crimsomrider
Also I play the game as is intended; meaning singleplayer 4-man party with a main character and 3 companions
I believe you mean "as i intent" rather than "as is intended" ...

Since concidering that this game includes multiplaer from the very begining of its existence, and all presentation in past at least year (not quite sure about first ones) were created using that multiplayer ... i find it quite hard to presume that Larian "dont intend us" to play as custom party. laugh
Especialy since Swen himself promised option to create custom party even for single player game. smile

Originally Posted by Crimsomrider
The proximity dialogue is a core issue that affects core gameplay
Depends ...
It also may be atempt to fix so often criticised fact, that our followers affection is changing even if that companion is not physicaly presented. smile

Wich i presonaly welcomed ...
So, since you demand that people provide their own suggestion ... my suggestion to fix this particular problem is to set "range" where follower can be influenced by our action back to infinite (or simply delete that condition, depends on how it exactly works).

Originally Posted by Crimsomrider
because it is not working as intended
Can i borrow your crystal ball? laugh
No, jokes aside ... how did you find out what was intended?

Originally Posted by Crimsomrider
So I do not worry about imaginary what-if scenarios for secondary optional aspects of the game such as custom companions, custom parties, custom modded parties, multiplayer nor anything of the sorts,
Cute ...
Selfish, but cute ...

Now back to my question that you conveniently ignored:
What if your main character is a Barbarian, you have Gale with you, and you really really REALLY want to sucess in sone Acrana/Intelligence check?

Last edited by RagnarokCzD; 29/10/22 04:31 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown