Originally Posted by Niara
We begin having been taken onto a ship against our will,
We break out amidst unexpected confusion, and get our bearings.
Oh no, the ship is under attack!
We play witness to several entities far more powerful than us flexing their powers as we try to escape.
During the escape we are thrown clear of the foundering ship.
We are saved from certain death by some other powerful force deus-ex-machina preserving us.
We wake up on a beach and, one by one have the option of re-introducing to our companions, who were also on the ship and who also miraculously survived.
Of note, the rogue with a tortured past of slavery greets us by putting a knife to our throat... classy.
There's also a trained soldier who swears loyalty to their queen first and foremost, and won't her a bad thing about her,
And a mage with a dry and snarky wit but a somewhat superior way of talking,
And a woman who keeps her secrets, but has a mysterious connection to some other power, not like the one we all share,
And one who speaks incredibly highly of himself and puts on airs about his greatness - his current situation is largely a result of consorting with fiends.
Our companions and us all have the same 'othering' special power source in common, and will be reviled and hunted for it.
We soon discover that, indeed, there is a powerful organisation hunting us - and us specifically, it seems.
Meanwhile, other powerful entities speak to us in our dreams offering us power and/or solutions, if we do as they want.

.... Aaaand that's the intro to D:0S2. Want to hear the salient intro beats to BG3?

Pretty much this.