Originally Posted by Krom
Originally Posted by Niara
We begin having been taken onto a ship against our will,
We break out amidst unexpected confusion, and get our bearings.
Oh no, the ship is under attack!
We play witness to several entities far more powerful than us flexing their powers as we try to escape.
During the escape we are thrown clear of the foundering ship.
We are saved from certain death by some other powerful force deus-ex-machina preserving us.
We wake up on a beach and, one by one have the option of re-introducing to our companions, who were also on the ship and who also miraculously survived.
Of note, the rogue with a tortured past of slavery greets us by putting a knife to our throat... classy.
There's also a trained soldier who swears loyalty to their queen first and foremost, and won't her a bad thing about her,
And a mage with a dry and snarky wit but a somewhat superior way of talking,
And a woman who keeps her secrets, but has a mysterious connection to some other power, not like the one we all share,
And one who speaks incredibly highly of himself and puts on airs about his greatness - his current situation is largely a result of consorting with fiends.
Our companions and us all have the same 'othering' special power source in common, and will be reviled and hunted for it.
We soon discover that, indeed, there is a powerful organisation hunting us - and us specifically, it seems.
Meanwhile, other powerful entities speak to us in our dreams offering us power and/or solutions, if we do as they want.

.... Aaaand that's the intro to D:0S2. Want to hear the salient intro beats to BG3?

Pretty much this.

Yup. And that isn't to say it is necessarily bad.

It's just very obvious that the story so far is very similar to the point where it is almost a retelling of D:OS2 with a completely different skin. Which to me is fine, the game just isn't going to be getting any points for being original unless it deviates. Also - we haven't been introduced to all of the companions yet and maybe these were just the ones they were playing it "safe" with and reusing some ideas they had in the past... and maybe that is why they were included in EA.

I also think BG3 is going to reach significantly more people than D:OS2 - so perhaps that is the reason for recycling it. They had a formula that works and they don't want to mess up the first enormous release they have as a game studio.