Shove as an action
Reaction system
Better short rests
Better long rests
Proper spell list
Remove throwing potion
Fast travel rework (no more runes that makes no sense, just checkpoints on the worldmap)
It would mostly solve my biggest mechanical issues at this point.
Exact same list for me.
<adding> stuff like classes, areas etc...should go WAY last in priority. Fine for the final release.
Beating a dead horse at this point ...would add core features such as :
Day/night
Time
A more immersive less static Faerun world
kind of companion revamp... I have lost interest with every single companions, and there are to few to choose. And my main doesn't have an appealing story...feels like a side character.
But at this point Larian is probably close to being done with the game, things now being calibrated for release.
My excitement went for amazing to meh pretty quickly.
And I feel I am not the only one...Reading Steam reviews, Gog reviews, D&D forums, Pathfinder forums, Infinity Engine forums, RPGcodex, Discord RPG servers ...People who deny that the game is a disappointment are really blinded by reality of things. Main culprit being this game being called a Baldur's gate game.
Like it or not that is the general opinion, and this was not the way during the DOS2 days.