What are your particular observations on the subject of "clowning"?

I've found encounters like the tied-up depth gnome at the windmill or the philandering between the bugbear and the ogre to be fine so far. And I guess these scenes will dominate Larian's recent call for videos with fun gameplay experiences, etc.

But I can't stand it when the banter of the party is reduced to humor to compensate for a lack of good character writing. In BG II there was just one particular companion well known for good timed jokes Jan Jansen but if all companions act like Jan Jansen it's too much and also devalues a character like Jan. Larian should try to create a companion like Jan and / or to limit jokes at all and avoid jokes at encounters like I descripe below.


Humor in itself isn't bad, especially in dark times, but I agree if you overdo it, it's not good either.

Imagine a setting like the Bridge District of BG II with the BG 3 engine, where you'll find two of the sickest serial killers. Especially Riejek's basement with all the gruesomely disfigured corpses and body parts stinking to the point of retching. I imagine the whole thing much more brutal than the encounters with the gnolls towards Tollhouse. And then a little later at another location humor remarks come from the party, which seem simply out of place, because one has just gone through a horror. That would also kind be impious.

Last edited by Lotus Noctus; 05/11/22 09:05 AM.