Let me remind everyone that in the full game, you ARE free to pursue whatever path would lead the fastest to getting rid of the pole. You can go after the creche, or anything else, but you seem to be hitting a roadblock everywhere. So whether or not you will feel the urgency or not, based on your roleplay of intelligence or perceived threat, you can't do anything more than what you're doing. Theoritically we don't know if you can pursue this until you find out from credible source that you are not in imminent danger, and then come back to do the sidequests.
The game lets you assume at first you are in imminent danger, but as time passes, it becomes even more hinted that the danger is not imminent.
I agree, and i think that in the final release we should be presented with actual credible source for this soon enough, so we can explain swashbuckling around better. In the end however, the same thing happened later in the game in BG2. You had your soul taken from you, and told you where going to die, but not when. You still could do whateeeeeever else you wanted from side quests, and leave claiming it back until the very end, with the possibility also of becoming the Slayer without able to control it and killing everyone. It's a narrative form of hinting you the though of impending doom that will happen if you don't deal with it, but not telling you to do it in a timed fashion. Like you learn of a gang setting an ambush, and the gang is there WHEN you decide to enter the alley. It happens in a lot of games, and when Owlcat did something different, no one liked it and they had to let you have like, 90 days, which was more than you would ever even need.
It's a lore-gameplay segregation that will inevitably happen.
Also, i am really interested in knowing how all these level 1 super characters know SO much about what ceremorphosis even is, barring Lae'zel. The knowledge about mind flayers and how they reproduce, is not the most mundane, and the only one that would actually know much about it, is someone who has read actual lore of it, or even seen it. A level 1 gith would know so much about it? Ok let's assume she would know something. Why didn't they do it while you were unconscious? You wouldn't even know what's happening. It always irked me that level 1 chars know everything there is to know, and they didn't even need to be educated by someone, except your main character of course. They have to be the idiot every time.
Still, supposedly, a tadpole should take you under its control within hours, and in 1 week you transform.
Last edited by Krom; 05/11/22 06:22 PM.