17. More expression on avatar faces. Some are mean, some mischievous, some innocent, etc.
18. The ability to redo ANY custom characters including appearance and stats if you don't like the way they're turning out.
19. Party movement controls are easy to use and pathing is WAY better.
20. UI is overall easy and easy to understand. There are a few items that took me some time to understand, but lots of hotbar slots for those who like hotbars. However, Spells have their own menu, Special Abilities have their own menu, and items have their own menu, and they are all easy to find and use.
21. Multiple weapon sets for easy switch between weapons you equip.
22. I mentioned animal companions that can actually have weapons and equipment, but I didn't mention just how many options you have to choose from. SO many more options.
23. Druid wild shape options are also more varied.
24. LOTS more variety of enemies to face.
25. Random encounters - not just fighting random encounters but other random events that make the world feel more alive.
26. Auto-leveling options for NPCs you don't want to choose level up options for.
27. Items that have value - meaning potions and scrolls are valuable because you actually run out of spell slots and such and need the items to complete quests. Also, items have unique abilities that make you want to keep them around and maybe switch between them to fight different monsters. Hammer deals more damage against undead, sword against chaotic monsters, dagger causes Constitution damage, another weapon causes disease...
28. Stealth makes sense. No sight cones, etc.
29. ALL skills have value and importance.
30. You can set characters to None for custom characters voice options. Thus, if you don't like any voices, you don't need to have them.
31. Characters don't make faces that go against their character personality. My evil characters don't smile like they're friends with everyone.
32. No crazy shove or throw mechanics where enemies shove you 30+ feet off cliffs or into lava for 1-hit KOs.

Last edited by GM4Him; 05/11/22 10:40 PM.