8. Exploration. Definitely more fun in BG3. I feel like a lot of Pathfinder exploration is like Solasta. It's kinda like "keep checking your map to see how much you've cleared and what loot you missed. Oh! Missed a lot. Backtrack a sec. Pick it up. All clear!". One of the things I love about BG3 is I do feel I'm actually exploring places. If I miss stuff, I miss stuff. It's more realistic in that regard. The fact that they DO have lots of trash items makes finding real items harder. You have to REALLY search places, not just blast through. It can get a bit tedious at times, but it certainly isn't so linear. BG3 is definitely more immersive in this area. You can go pretty much everywhere on the whole map, and I actually enjoy fully mapping out everything. 9. Verticality. It can be frustrating at times, and I want things like a GOOD Fly spell such as Solasta has, and maybe an auto-jump outside combat, but I love that I have places to climb and ledges and the ability to fall, etc. With Pathfinder, it's all about following the set paths. They have moments where you can use a Mobility or Athletics check to "climb" somewhere, but it's like teleporting to another location. You don't even get a climb animation. You can't shove or fall off precarious places... Yeah. As much as I think shove and throw need a rework to tame them down, I enjoy the ability to toss or shove enemies off high places or even just having high ground strategy. Yes. I love high ground ever since they switched it to the bonus rather than advantage.