Originally Posted by Gray Ghost
And if it's valid to look at the kernels of evidence suggesting that it isn't and latch onto that, then it's equally valid to misunderstand the evidence or just not trust it
And vice versa.
100%, exactly my point. smile

Originally Posted by Gray Ghost
So in order to enjoy what the game has to offer, I have to play in a way that I find narratively unsatisfying. Because I don't like playing characters who are dumb or smug or reckless
Well those were obviously just examples i picked bcs they are easy ... i see no reason to spend hours and hours trying to create some supercomplex character that could go this path, since people would still just say they dont like something about them. laugh
The point was ... you create your characters ... you want them to do *X* ... then you find out some way for them to do it. smile

And if you dont ... well, i gues then i asume this kind of play was not ment for you. :-/
It sucks i get it, but thats just how it is ...
If you complain about being hungry and someone offers you an apple, dont complain that you wanted hotdog ... either you are hungry and therefore eat an apple, or you are not really. :-/

I just dont like when people claim there is no valid option ... thats simply not true, there is many perfectly valid options, they just dont like them ... but that dont erase their existence.

Originally Posted by Gray Ghost
The game very effectively establishes the tadpole and threat of transformation as the main threat, and finding a healer as the main goal of the game, at least at this point. At the same time it also gives us hints to undermine that urgency
And you dont like it?
I quite honestly do ... a lot ... nothing is certain, you can be as confused or dedicated as you want and its all perfectly valid.
Thats why i said to Niara that we all are making asumptions. smile

Originally Posted by Gray Ghost
Like the whole Aunt Nettie plotline. That starts with two random dudes accosting an old lady.
*Ethel. laugh
Nettie is that Dwarf Druid ... Halsin's apprentice. smile

Anyway that questline actualy starts in the Grove, where she sells her "lotions and potions" ... you can tell her after some dialogue that you have tadpole, and she offers you her help ... if you accept, she invites you to her home in the forest where she went to "prepare things". smile
Meeting her and those two guys are basicaly middle of that quest. laugh

Originally Posted by Gray Ghost
If Larian wants us to take it slow, then they shouldn't have started the game so urgently. Instead they give us a big, scary ticking clock that they then have to walk back. And they're doing at best a mediocre job of that.
I dont really think they do ...
I mean, i obvously dont see into head of Larian writers, but concidering everything we have ... it seems to me like Larian dont really want to push us to anything ... they offer us options and let us play however we want.

Same model you can see with Long Rests ... it could be much more restrictive, easily ... but instead they decided to let us pick when and where we want to rest.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown