This is ridiculous. Using all the tools in *any* game with buffs will include those buffs. That's the case in *every* Infinity Engine game, it's the case in Skyrim, it's the case in DOS1 and 2, it's the case in PoE1 and 2. I could keep going, but I really don't know what this post is meant to show. It's going to be the case in BG3 as well. The difference between buffs and jump to disengage, shove, potion pools, MMO styled set items, is that even when alone it doesn't cause any sort of problem, added together these things make for a distinct style of game. Which I'm sure you'll say WotR has going for it, but I'd like to reiterate that *all* of those games above I mentioned are, in fact, optimally played with buffs. There is not much difference between WotR's buff usage and, say, Icewind Dale's use of DUHM.