Originally Posted by Rhobar121
Ah Alignment by Owlcat, 50% of the lawful option in this game is to kill someone and about 90% match lawful evil.
...or they make it Chaotic Evil to attempt to get rid of trolls and goblins who are allegedly "peaceful".

Yes, they definitely weren't plaguing the main character's land a hot minute ago.

Speaking of land, having looked back at Kingmaker's plot, I finally realized how incredibly dumb its premise was. You can literally be a devil-worshipper or a necromancer or what have you, and you just get lands handed over to you because you forcefully evicted the previous lord. Yes, Aldori totally isn't getting screwed over by this here Neutral Evil fellow who came up with justfications to rob her manor and leave her guards to die, and who will *totally* support her in her schemes out of obligation (a plot point that gets hyped up a lot and in the end devolves to an ending card, similar to how...)

the Drelev baron guy who's supposed to be your neighbour just gets forgotten about, and there's practically no questioning as to why his land remains undeveloped, until you just find him imprisoned in Pitax without much context.

So, how exactly does the MC end up being the supreme commander of a crusade in WotR, again, no matter their class and alignment?