In the spirit of eternal hope, here goes nothing:
Are there any plans to provide an alternative to the much maligned party control system?
Are there plans to implement day/night/weather cycles and a proper clock/calendar?
Are there plans to tone down some of the cartoonish/comedic elements of the game ie. characters jumping clear over the heads of combatants and being shoved dozens of feet, for example?
It seems a lot of design decisions are based around co-op play, when most likely the majority will be gamers playing a solo campaign. This seems to have had a knock on effect for certain mechanics in the game ie. apparently there can be no day/night because of co-op. The party control system is also apparently geared towards co-op. Can you comment on these decisions at all because they do have obvious and detrimental effects on the campaign as a whole.