As long as we are bitching about other games control systems... there is a special place in hell for the person who designed the party combat controls for Dragon Age Inquisition. I loved the first two, but I bounced off that hard because I couldn't make my guys do what I wanted them to.

Kotor didn't bug me because the combat was basically trivial once you get a half decent build going on Revan.

Last edited by dwig; 14/11/22 05:01 PM.