Originally Posted by mrfuji3
Do you think there is another dev/game that can be said to be significantly more influential on the newfound popularity of the crpg genre since 2010? PoE...died, and other very popular crpgs (Disco Elysium, Wasteland 3 [is it a crpg? or just a squad-based tactical combat game like XCOM?], Solasta, Owlcat's Pathfinders) were released after DOSII.

I suppose you could also categorize crpg fans into "classical crpg fans," who possibly enjoyed & think more highly of PoE & P:Km/WotR than DOSII, and "new crpg fans." As DOSII seems to have done a lot more to bring new players into the cRPG genre than any other recent game(?), I'm giving it more points for expanding/revitalizing the cRPG genre. It's more popular in general, even if other games might be more popular within the "classical rpg fanbase."

Speaking as someone who discovered the cRPG genre through DOS2 and actually went back and played almost every cRPG associated with this so called renaissance afterwards, crediting DOS2 with said renaissance and re-emergence of the genre is incredibly revisionist at best. It basically released halfway into it, and it didn’t really revitalize the genre at all - it feels way more like it was so successful that other developers pivoted out of the genre when they failed to match up. Especially when considering many cRPGs were RTwP before DOS2 came along.

Now there are absolutely no RTwP on the horizon that I’m aware of. Even Owlcat had pivoted to full turn based, and Disco detoured into its own sub-genre of cRPG (and may not get a sequel).

You cannot argue in good faith that Larian is responsible for the revival of the cRPG genre when it’d be far more accurate to say they and Owlcat basically hijacked the genre for themselves.

Last edited by Saito Hikari; 17/11/22 11:26 PM.