Well I'm just offering my own personal preference, as that's what the thread asked for. What others expect of the game, want from the game and the disappointments they may have with the game, that is their prerogative. I have no control over that nor the development of the game, I'm just a random nobody ^^

I personally do not look at games through the comparative or expectational lens of advertisements, categories, tags, genres, descriptions nor other games. When I start a game, the quality of the experience from that point onward is all I exclusively care about and nothing else outside of the game exists, as games to me are their own unique and isolated experiences. Meaning that I see DOS2 entirely as its own experience, I see BG3 as its own experience, I see KOTOR as its own experience, I see Dungeons Siege 2 as its own experience... and so on. I take it as a whole and form my opinions exclusively on what the game offers and could make that particular experience better based on everything else within the game, but never because another game did better or more.

So my viewpoints, suggestions and opinions on BG3 are always exclusively based solely upon what I feel enhances or diminishes the overall experience within BG3, because I'm looking at it as its own unique experience to immerse myself in. Not as a quota or a checklist that needs to be fulfilled based on other experiences or expectations.

As far as BG3 goes, I enjoy the amount of companions because that is simply how I love it. To me it feels perfect and it makes the camp cozy like a small dysfunctional family where I can bond with each member in meaningful ways. So I do not feel like I need more because I am content with the ones I do have. Naturally if they wish to add more, they're free to. As long as it feels proper within the game's own experience, not because X or Y game had it.

As for what you said above about DOS2's custom characters, I agree. The first time I played DOS2, I felt like a shallow unimportant bystander just stumbling along without any meaningful motive, while everyone else around me was the main character. Only after I played as Sebille did I finally feel like a main character that is actually connected to the world of Rivellon. I also played as the Red Prince, Fane and Lohse. Absolutely loved their characters.

However in BG3 I do not get that feeling since my character has a purpose, so playing my Drow Ranger I feel like a main character and quite connected to the world. Naturally they could improve it even further, as the companions have their own tasks, motives and purpose... but I feel like I have a purpose too by being the leader and keeping the group together. Without me they'd all kill eachother. So by doing so, my character has a purpose and a motive that makes me feel immersed.