Originally Posted by snowram
Thank you for the sources.

Quote
After the first act however you are going to have to commit, also just like in real life.
This has to be one of the most eyebrow raising sentence. What does committing means? What does real life have to do with anything? Is there a nautiloid coming for me and my friends right at this moment?

I like to think this was early in development and even them don't really knew what the plan is.
Yes, it is from before the early access, so it is possible they would change their minds due to the feedback, but I don't know why would you say that they didn't know what the plan is. The plan was and still seems to be to build on D:OS2 framework. D:OS2 allowed to switch companions in act1 and then killed off spares at the end of act1. Whenever Larian will try exactly the same thing remains to be seen, but at the very least the comment suggest that the situation will somehow change after act1 restricting, if not outright removing, our access to other companions. Considering that there is more that they could do with the concept and that the game doesn't seem to be getting a better party management tools, the conclusion that it is still the plan seems reasonable to me.

"real life" bit is weird (maybe a joke lost in translation?) but if you remove that part the comment is rather clear cut.

Last edited by Wormerine; 19/11/22 08:40 PM.