Originally Posted by RagnarokCzD
I just love it. :3

One of main reasons i can keep replay this game over and over and over is for myself the fact tht i can try different combinations of items, or items and spells, to find new interesting builds. :3

Yes, there are some items that basicaly turns you into single-type action character ... i dont really think i ever used any other spell with Gale than Magic Missile, when i wielded The Sapphire Spark and The Spellsparkler ... especialy in last patch where Poisoner's Robe is buged and deals poison damage not just for each Magic Arrow, but for each Psychic damage from neckage AND for each lightning damage from staff aswell. laugh
Its was quite satisfying to fry+burn+poison+pierce to death anyone from Githyanki Patrol with single II. level spell tho, not gonna lie. laugh

I mean come on ...
1d4(Force)+1d4(Poison)+1d4(Psychic)+1d4(Poison)+1(Lightning)+1d4(Poison)+
1d4(Force)+1d4(Poison)+1d4(Psychic)+1d4(Poison)+1(Lightning)+1d4(Poison)+
1d4(Force)+1d4(Poison)+1d4(Psychic)+1d4(Poison)+1(Lightning)+1d4(Poison)+
1d4(Force)+1d4(Poison)+1d4(Psychic)+1d4(Poison)+1d8(Lightning)+1d4(Poison)
= Death and death and totally death Beretha.
And that is exactly what she deserves for bullying my parties for last two years. laugh

Originally Posted by Xzoviac
items feel very gamey
This is argument i hear a lot in context of Magical items ... and yet i dont really know what is that even supposed to mean. O_o
I get it its just internal feeling that is hard (if not impossible) to explain ... but if you would have some definition that you could provide, i would be grateful. smile

And i think even Larian could be, for the future items (even tho im affraid they all are basicaly done by now, since release is geting close) ...
Since you know "this feels wrong" is certainly valid point of view ... but not exactly helpfull, if you cant point your finger on what exactly feels wrong about it, and what you can do in order to make it feel less wrong. laugh

Neir has the explanation really

Its mechanics on items that break you out of emersion
I have this problem with buildings too, ill give you an example, the hags hut for example.

It does not feel like a house/cottage to me, if feels like a set piece designed for fights.

Same for most builidings, I can tell what they are, but they dont give the right feeling.

I Couldnt imagine the hag living in her hut, its an exploration point you are supposed to kangroo about and find its secrets aswell as some place to fight, and it drags me out of emersion.

The flashy items with weird jump effects do the same.

Last edited by Xzoviac; 23/11/22 11:34 AM.