Originally Posted by MelivySilverRoot
Originally Posted by Qoray
- give achievements/ different endings based on the number of long rests taken
I'm not a fan of that idea personally.
I don't know how that solves the problem of having to long rest to progress the story.
This would feel like punishing the players who want to explore the story fully.
Agree! I don’t like story punishments for resting or timed quests.