Originally Posted by snowram
Originally Posted by S2PHANE
So many people (me included, on page 12) tried giving them ideas, we still don't have an official answer or acknowledgement from Larian and probably won't get either until the full release comes. And by then its too late. Don't waste your precious brain function on this topic, sadly its over. We got paladins and the reaction system to worry about now.
It was over as soon as the gameplay was revealed, a day/night cycle is something you plan very early in development. If it wasn't there then, there is strictly no chance for it to be added later.

Well there we have it then. It is a goddamned shame that a AAA RPG with a Baldurs Gate IP and so much financial backing isn't going to have (lets be honest now) such a basic system for this day and age.

Originally Posted by GM4Him
It still blows my mind that BG3 doesn't when night is SUCH a key element of D&D and RPGs in general.
Yep. Hurts the replay value immensely.
Maybe it won't be that bad on the first full playthrough. But come around the fifth time going through the game its going to feel cheap and bland. Oh well... Cest la vie mon cour