That was very interesting to read, Wormerine.

Originally Posted by Icelyn
For me BG3’s storytelling and characters fuel engagement and are a big part of why I love the game!

It's the same with me. BG3 is the first game where I really want to learn more about ALL of our companions. This seems to be a divisive topic, but personally, I like the character writing and the interactions between our character and the companions very much. I like the process of slowly building trust, especially with the companions we did not get off to a good start with/who are initially not the most friendly ones.

I like the story, and I want to know where all of this is going. When I play a game, I want to get immersed, and so far, BG3 is very immersive for me, despite some flaws that are a bit immersion-breaking (for example: I need to take too many long rests to hear all companion dialogues, despite a sense of urgency // why can't I help Benryn carrying his dead wife out of the burning inn, or why does he not do it himself - it's not the best idea to remain in a building that is supposed to be collapsing (and he will stay there forever), and so on... ).

But for me, the positive aspects outweigh the flaws by far. I would not have played hundreds of hours (so far) if I wouldn't like it wink (Even if I get very frustrated every time I fight Auntie Ethel. Why is this fight so much harder than any other fight, especially if you try not to kill the enchanted people?)

Sometimes I feel a bit odd when I write about the things I love about this game here, since the focus seems to be more about the things that are not so well received. I am very aware that some things could still use a bit of work, but I think you can love or like a game even if not everything is "perfect".

And I like that -at least for me- the replay value of BG3 is very high. So far, it has not become boring yet, there are so many possibilities how something can be achieved, and I find it very rewarding to discover new ways to solve a problem.