For me its first context, then catharsis and challenge last.
I love games with a good story. My favourites would be:
- Planescape Torment (combat is bad and tbh I am not a fan of DnD2E in general, but characters, setting and dialogues are absolutely fantastic)
- Disco Elysium (No combat at all, but the stuff you read and the things you can do are fantastic. One of the few games where I really like full voice acting, in many games I do not care and I don´t mind reading tons of text)
- Nier Automata ( The game is not difficult, but the setting and music is fantastic. There are few games where I just stand there, look at the environment and listen to the music. This is one of them.)

On the other hand, I have no problems to chose story mode difficulty if I really like the story but difficult battles make playtime much longer.
I usually start playing on normal difficulty and only select an easier one if I have to reload a lot or battles take forever.
I would never select the highest difficulty or some extra challenges just to torture myself.

Regarding BG3, I like that the game is very interactive and there are many ways to do things.
But many game mechanics really go on my nerves or feel just wrong (shove, everything causes AOE effects, and so on)
So basically I want the story, graphics, characters and environment of BG3 with the game mechanics and user interface from Solasta.


groovy Prof. Dr. Dr. Mad S. Tist groovy

World leading expert of artificial stupidity.
Because there are too many people who work on artificial intelligence already :hihi: