While I am very much looking forward to playing Paladins, and the new trailer looked frankly amazing, I am a little disappointed that some of the unfinished subclasses still remain terrible.
Great Old One Warlocks for example still are essentially useless. But what is the point of having them in the game then? Why not just release Fiend Warlocks in EA?
The other pacts are also still missing (and imo require playtesting!), but there I can see them keeping that for the full release.
Still, with Great Old One, I just don't understand why they are not fixed...
Imo, really getting what is in the game already right, should have priority over adding new features and classes/ subclasses.