Originally Posted by Sozz
The people writing a video game should try to write as many permutations as they can before it's ripped out of their hands.
I think one of the reasons people had trouble accepting Mass Effect 3 is because of how ungainly some of the ways it dealt with possible world states from the previous two games. That isn't to say that Mass Effect 3 didn't have some places where it did well. I think a lot of that is from how little Mass Effect 2 did to advance the overarching plot of the trilogy.

If there ever is a Knights of the Old Republic 4, I personally don't think they'd adhere to The Old Republic canon. They made Revan a man because that's probably what %70 of the people who played SW:ToR made, and the MMO couldn't have it both ways. They made the Exile a woman because when SW:ToR II came out gaming was more sex conscious, and gaming wasn't being treated as stereotypically a young boy's hobby; and because they'd already made the protag of the first game a dude.

for some context, https://www.gameinformer.com/b/news...ffect-players-choose-female-shepard.aspx

Knights of the Republic II came out in 2004, the Star Wars MMO released in 2011, and the Revan expansion game out in 2014. I don't know when Revan was definitively made male.

There was a novel about Revan, I'm not sure, if it came out before SWTOR or not.
But my point is, I don't care, if 70 % are white male players and might be happy with the white male Revan (who by the way is a total whackjob, just saying), if you make a player character customizable, leave it be. Same with Exile (or Bhaalspawn btw). There really is no reason at all to bring back such a character. Create a new and fresh character. The Revan storyline in SWTOR really was just about some crazy cult - it didn't need the name dropping. The story was engaging and it would have been without Revan.

Last edited by fylimar; 10/12/22 09:16 AM.

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