And mind you, I'm tired of this trend of so many games mimicing movies myself, which is why I'd at least once see hundreds of people being dedicated to interactions, role-playing, improvisation, world simulation depth and quest design, as opposed to a good chunk of those people animating ever more complex 3d characterss so that they look movie-like during any sequence they speech and any action they engage in.
Yes exactly, but the problem for me with BG3 is that it does NOT do any of those old school cRPG things. I get no roleplaying, no immersion, no replayability, no meaningful character development, and no enjoyable and memorable party companions. The game is pretty much a fancy movie where the player is just along for the ride, interspersed with gimmicky and tedious combat. That's BG3 in a nutshell as I see it.
Just as with movies and TV shows (and even sports) these days, sadly so too with video games it seems, the old way where something was super popular precisely because it was of high quality doesn't seem to hold anymore. Popularity of an entertainment medium now correlates with the lowest commonn denominator, which then translates to mediocre quality. This is why I nowadays tend to avoid "popular" movies and TV shows, because I know that precisely because they're popular they're sure to be crap. Perhaps that is how I should start looking at video games too, that the more popular they are the more crappy they will be.