I do not mind pre generated characters but I dislike the origin system.
One point of RPGs is freedom. You select a character and you do whatever you want.
Then you have companions who have their own personality and goals. They may like or dislike what you (main character) do.
So Shadowheart is the cleric of an evil goddes but if you select her as main char I can play her as the nicest person in the world.
For me this is a problem.
If I select a char with a certain background and personality I want to play as if I were that char, but when I start playing I do not know what the char is like, how the devs intended this char.
Thats why I will select a custum char when I play for the first time and use the others as companions, just like in BG1+2.
Where did this origin stuff come from?
I liked dragon age origins.
But there the origin defined your social background, not your personality.
Yes, you are a human noble. But this does not say if you are good/evil/lawful/chaotic. This is fully the players choice.
Isn't that a self created problem? If you want to play a good cleric, you can, in fact, roll one up. If I were going to play as Shadowheart, it would be to play her as she is presented, and the same holds true for all of the companions. Regarding "wasted resources", I've touched on this a couple of times in the various iterations of this thread, but if they're going to be companions, w/out being able to play them as the main character, their backstories would have to be written anyway.