Originally Posted by geala
I like the dirt mechanic actually. If you are fighting through a dirty dungeon, cleaning after each fight does not seem high priority. At least soldiers in our world sometimes have to stay dirty for a prolonged time. But the dirt grows too fast and the end result has to be wayyy more subtle than it is now, not like the thick mud packs we see, it's comically sad.

This is my main thought on it as well.

1. A toggle to turn it on and off.
2. Even when it is on it shouldn't be as crazy looking as it is unless you haven't rested for quite some time.