BG3 has a HUGE lighting problem IMHO. This makes every models shine, look too virant, no hard shadows showing/contrasting TEXTURES of stuff. It becomes like plastic.
Its a shame because many armors look great and are very well designed, everything is just way too bright and shiny everywhere.
Its like there is constantly a camera crew with a softlight around everyone. Best way I can describe this...this also kills the mood and atmosphere.
An example what I am trying to say. Top was edited with harder shadows, LESS COLOR, more contrast and grainier sharpness. Took 10 seconds. Check out the armor, it already looks way better :
![[Linked Image from i.ibb.co]](https://i.ibb.co/xj6hWQQ/Screenshot-2022-12-13-at-17-57-07.png)
A very simple and effective fix.