They could just simply change the effect of exhaustion levels to make them less violent.
The berserker subclass is OP now but there's a middle ground between OP and useless.
RAW effects are too rude for the game but, in exemple speed reduced by 2 meters, -1 on attack roll,... would be perfect trade-off.
And (extra) food to reduce exhaustion of all characters could also be interresting. Let's say they need +5 rations / level of exhaustion when they long rest. Still just an exemple.
Last edited by Maximuuus; 14/12/22 11:23 AM.