Originally Posted by Saito Hikari
From the patch notes:

When Hiding, Shove now grants an Advantage roll instead of succeeding automatically.

That's actually a pretty big nerf to one of the most common shove tactics.
Hooray! My ability to play a stealth character without also feeling like I'm cheesing the game has improved.

Additionally, from the patch notes: "Concentration effects and conditions granted by certain items no longer remain active if you switch to a different item." No more "pass the magical item of [long-duration spell]" around so that every character can cast that spell on themselves at the start of the day.

Also also: "Chain Mail, Splint Armour, and Plate Armour now correctly grant Disadvantage on Stealth checks." Useful heavy armor in the game maybe finally? Someone let me know if Paladins/Fighters can start out with chain mail?