I've been away from Early Access for a while, but Patch 9 and the Paladin brought me back. I'm sad to see that the rogue's sneak attack is still not being done correctly. Being able to dual wield and attempt a sneak attack with an off-hand attack if your first attack misses is important for Rogue damage, and it is important to keeping the melee rogue balanced against the ranged rogue (whose best strategy is to try to hide every round to get advantage).

This is frustrating, and it holds back rogue damage compared to fighters and barbarians.