Hmmm I noticed another thing in the prologue too, in multiplayer you can no longer asign laezel or shadowheart to other peoples' control. I assume these are patch 9 bugs. As I also encountered a bug with the ilithid encounter in the crashed ship. In walking into the room, the 3 fishermen were not there. and when approaching the area the mindflayer should be, it fell dead from the sky xD. So I wouldn't be surprised if they somehow broke some things in the tutorial. As I am sure I could assign SH and Laezel to my friends' control under patch 8 during the prologue. Also, killing the devil commander, didnt spawn his reinforcements either. so yeah hotfixes are needed.
@Saito regarding protection fighting style does the shield bearer need to be right next to another player for this autoreaction to trigger? will need to test this it seems.
That other party member needs to be a certain distance from you. Since standard DnD and Solasta uses grids, it might be harder to visualize the range in BG3 which measures purely by meters. I am assuming the range might be similar to attack of opportunity range? I won't get the chance to see it for myself as my party comp won't include anyone with access to protection fighting style.
The patch notes mentioned that the interaction with the fishermen at the crashed ship was removed. I wonder why?
There's someone on the Larian discord indicating that Combat Inspiration may be massively bugged in this patch, to the point where you can no longer use it to enhance the rolls of other party members during dialogue at the moment once you pick College of Valor subclass. It'll probably take several days for me to progress far enough to observe that for myself, but for any Valor Bard ahead of me, can you confirm that observation?