Larian Banner: Baldur's Gate Patch 9
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For me their best patch is the Grymforge one. This is pretty obvious since it added the largest amount of content among all the patches. I don't think patch 9 would have ever top that without a new zone. Now that most features are in, I can understand why Larian wouldn't release new big patches since they would be unerwhelming considering the groundwork is already layed.

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Originally Posted by Crimsomrider
Yeah the resting system is the worst designed aspect of the game due to how it breaks the flow of the story. It's literally a "click me if you want a story" button that I have to actively abuse in order to experience the main thing I play RPGs for, which is the story.

I feel like Early Access ended way too soon and unfortunately these issues will be present on release. Not that it will ruin my enjoyment of the game, but would have been nice to experience it fluidly instead of me having to abuse it. And I feel sorry for all the new players who will run into the same issue as I did and basically not see 50% of the story because they'll be avoiding rests because of the tadpole.

+1!

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In current patch it seems they moved at least some cutscenes as conversations player can trigger, rather then one-per rest automatic events. Perhaps we will be able to get more story content per-rest, if we rest less then expected.

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Originally Posted by Wormerine
In current patch it seems they moved at least some cutscenes as conversations player can trigger
According to the patch notes, that's true for only the one with Gale checking is own reflection with Mirror Image.
(So now, I can go to Astarion and talk about how I want to die again 😄)

Originally Posted by Wormerine
rather then one-per rest automatic events. Perhaps we will be able to get more story content per-rest, if we rest less then expected.
It was already possible on previous patches (to an extend) but there might have been some improvements in Patch 9? Unfortunately, the (!) still doesn't indicate this properly.

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Originally Posted by Leucrotta
You said it yourself 'vary depending on the setting'. But this isn't Eberron here, this is Forgotten Realms. In this setting divine magic comes from gods, and the very backstory of the BG Saga-the Time of Troubles is one in which the consequences for worshippers whose gods are killed or depowered is spelled out in no uncertain terms (nor is it the last time in the setting-it's a reoccurring major plot point). So while deities might be optional for paladins (and clerics, if we are talking 5e), that doesn't mean it is an option that is necessarily appropriate for a setting such as this. And certainly not for it to be the default.
Indeed. In a Forgotten Realms game I cannot imagine not being able to play a paladin of Torm or Lathander. It's simply not an FR game at that point and becomes a game in a generic no-name setting.

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Wait what? Didn't follow whats up with paladins. No FR Deities for Paladins???

This game is literally set in....The <FORGOTTEN> Realms. LOL.
Man is the Lore lackluster. Wonder if this is an issue with evil WOTC.

Last edited by Count Turnipsome; 16/12/22 03:24 PM.

It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..
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For me I would not say a disappointment. I would say a bit light. Level 5 is enough to make me want to finish my Githyanki duo run. And the fact it is the last patch kinda reassure me. Indeed August will come very fast and it reassures me that EA is cast aside to entirely focus on the release because it needs a lot of polish. I mean it's great but from what we are able to see we are far from a good release state and I would not this game stumble on the finish line because of a lack of polish. All hands on deck for the release is imo absolutely the right move.

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Originally Posted by Lotus Noctus
Are you taking orders? How about Multiclassing, Custom Party Creation with increase to 5/6 members, subclasses: Arcane Archer, Storm Sorcerer. Looking up to you hopefully. delight

But those will be in the game when it launches grin

At least multiclassing will. Party of 6 already exists as a mod. And the subclasses I could take a look at if they are interesting, but not until sometime after the game releases because I wanna play the game as is intended and enjoy it first.

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Wow, do all you guys need some cheese to you with your whine?

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Originally Posted by MarcHicks
Wow, do all you guys need some cheese to you with your whine?

If that "whine" spelling was intentional, then I applaud you sir for the awesome wordplay!

If it wasn't, then I am disappointed. But no, I'm 12. Can't have alcohol yet, though I will have that cheese grin

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Originally Posted by Crimsomrider
Originally Posted by MarcHicks
Wow, do all you guys need some cheese to you with your whine?

If that "whine" spelling was intentional, then I applaud you sir for the awesome wordplay!

If it wasn't, then I am disappointed. But no, I'm 12. Can't have alcohol yet, though I will have that cheese grin

The spelling was 100% intentional. Whilst its obviously fine for people to give constructive feedback to Larian in these forums, I actually think the overly whiney tone of this thread will most likely be counter-productive to the goal of the OP and others here.

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I’m rather happy with patch 9.

My focus here is purely on game systems. Graphics are hard to judge on very low settings and I can’t speak to DnD’s story or lore.

Patch 8 felt designed to antigonize its players. Playing it, it wasn’t clear whether the engine was even capable of delivering satisfying reactions. On top of that, many common player requests remained unadressed nearly two years into early access.

If patch 9 did one thing, it was to showcase a functional reaction system. Sure, it needs to be fixed and augmented, but a week ago I thought reactive reactions might not happen at all!

Patch 9 did more than one thing, though. There are a bunch of changes that weren’t mentioned in the pfh. Wizards can’t learn cleric spells anymore. Looting has been made cleaner in spots by making “treasure piles”. Overpowered items (like the saphire spark) have been nerfed.

The inventory’s search function has been improved (meh) and auto-sorting the inventory is no longer cosmetic, the items stay sorted (yay).
I’m not exactly sure this is new, but since the party inventory auto-crashes the game, I’ve used the single panel inventory a lot more than before. Between selective looting and auto-sort, this is the first time I’ve enjoyed BG3’s inventory, which is saying a lot. (Though it should be noted that playing a Paladin helps a ton, as they’re both party mule and party face.)

I view patch 9 as a proof of concept, our first glimpse of what the final product will achieve. In july, I thought BG3 would be a 6/10. Now, I’m thinking it could be 8 or 9, depending on what they add between now and then. (It won’t be a 10 without better time and space.)


Larian, please make accessibility a priority for upcoming patches.
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Originally Posted by MarcHicks
The spelling was 100% intentional. Whilst its obviously fine for people to give constructive feedback to Larian in these forums, I actually think the overly whiney tone of this thread will most likely be counter-productive to the goal of the OP and others here.

*applauses for the wordplay*

However I don't see anyone here overly whining. Maybe the title of the thread, but the vast majority here are just people expressing their thoughts and disappointments with Patch 9, primarily because it is in fact the end of Early Access. If this was just a content update with more to come, it's fine. But this is the state of the game that will be set in stone for the next 9 months until the actual release, so even I who had zero expectations regarding the update am disappointed by the news and the state the game is being left in.

Which frankly does not inspire me to play the patch religiously and offer detailed feedback as I did for Patch 8, especially since most of the issues from Patch 8 are still present and this is a sign that they're bulking down and shifting their full attention into finishing the game. Therefore feedback from this point onward is pointless.

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Originally Posted by MarcHicks
Originally Posted by Crimsomrider
[quote=MarcHicks]Wow, do all you guys need some cheese to you with your whine?

If that "whine" spelling was intentional, then I applaud you sir for the awesome wordplay!

If it wasn't, then I am disappointed. But no, I'm 12. Can't have alcohol yet, though I will have that cheese grin

Maybe you should try it, you never know. and the tone could easly be avoided if Larian would hire someone that would have access to game design and could shade some light on many many topics and suggestions related to them serve as comunitey EA liaison. But for some risen who ever is looking at this forums is most of the time sneaking. In turn we get little feedback.

But here i'll post more feeback and this time a praise the new zoom out that was added is the bright spot of this patch.

Last edited by Lastman; 17/12/22 06:47 AM.
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Originally Posted by Lastman
Originally Posted by MarcHicks
Originally Posted by Crimsomrider
[quote=MarcHicks]Wow, do all you guys need some cheese to you with your whine?

If that "whine" spelling was intentional, then I applaud you sir for the awesome wordplay!

If it wasn't, then I am disappointed. But no, I'm 12. Can't have alcohol yet, though I will have that cheese grin

Maybe you should try it, you never know. and the tone could easly be avoided if Larian would hire someone that would have access to game design and could shade some light on many many topics and suggestions related to them serve as comunitey EA liaison. But for some risen who ever is looking at this forums is most of the time sneaking. In turn we get little feedback.

Yawn, its hilarious listening to a rank amateur like you lecturing Larian about how to make a game. Have fun in your sad little Whine & Cheese circle, but I have much more constructive ways of providing feedback.

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Originally Posted by MarcHicks
Originally Posted by Lastman
Originally Posted by MarcHicks
Originally Posted by Crimsomrider
[quote=MarcHicks]Wow, do all you guys need some cheese to you with your whine?

If that "whine" spelling was intentional, then I applaud you sir for the awesome wordplay!

If it wasn't, then I am disappointed. But no, I'm 12. Can't have alcohol yet, though I will have that cheese grin

Maybe you should try it, you never know. and the tone could easly be avoided if Larian would hire someone that would have access to game design and could shade some light on many many topics and suggestions related to them serve as comunitey EA liaison. But for some risen who ever is looking at this forums is most of the time sneaking. In turn we get little feedback.

Yawn, its hilarious listening to a rank amateur like you lecturing Larian about how to make a game. Have fun in your sad little Whine & Cheese circle, but I have much more constructive ways of providing feedback.
yeah we can all see that. great feedback. Not to mention apparently you know me and what i do for a living, the irony of all of it. Go look at mods and you'll see what your so called amateurs can do.

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Knock it off, guys.


J'aime le fromage.
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Originally Posted by vometia
Knock it off, guys.

Did you ask them this because you like cheese?? crazy

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Command: halt!!!

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Well, patch 9 is disappointing (I think I wanted more), but there are very promising changes that do indeed hint that they're getting farther toward the goal.
The really sad thing is that it's only going to be near three year of EA by the time they release. That's a very long time.
Maybe patch 9 just made me want the whole thing.

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