Originally Posted by Boblawblah
Started a paladin playthrough. I have to say, the first [paladin] dialogue being to lie isn't exactly promising. Why on earth wouldn't I tell the tieflings the trust about Lae'zel? that she helped me escape captivity, and that we're traveling together? That whole scenario is bizarre if you fail that dialogue, you're forced to just sit by and watch if you don't want to murder either side, and it forces you into combat against Lae'zel regardless.

The [Deception] choice to have the Tielfing leave? It's not a new choice. I think when those line have class prefix that the DC is easier or bypassed. Also, I personally think it should be labelled Persuasion since once the tieflings are gone what you do with Lae'zel it up to you. Free her, tell her to leave/join, kill her (doesn't cause oath breaking despite her being non hostile on Of the Ancient) or leave her in the cage.

Telling the tieflings to lower the cage and killing Lae'zel doesn't cause any oath breaking either, only switching side once Lae'zel is free does.

Attacking the Tieflings straight up leads to oathbreaking.