How do we even need Paladin specific magic items when we don't even have a basic Breastplate or Half-plate yet.

I would like to see cool D&D items in a 5e game instead of Larian's MMO-like weird magic junk homebrew everywhere with what almost seems like random nonsensical properties on them.

If Gloves of Succour are meant to boost Lay on Hands - boost Lay on Hands. Don't add some if/when/X/Y gain resistance to Z. Buff the heal amount directly or add an AC buff for 1 turn. It doesn't need to be any more complicated than that.

And the properties need to make sense. E.g. Boots of Striding requiring you to cast a Concentration spell to trigger does not make sense. Might as well require you to eat a carrot and look to the east to let you run faster which is the purpose here. And item that makes you pull people when you heal them feels completely random and does not make sense. An amulet that coats your weapons with poison when you drink a healing potion.. does not make sense. Let me use the amulet directly to poison my weapons 1/day and get another use for a Bonus Action at the same time. Etc.