If Arcane Archer makes it in, I suspect it'll receive quite a number of homebrew buffs. But I also suspect that the abundance of magical arrows will likely result in Larian deciding that the subclass is unnecessary.

Sadly dedicated archers in general don't have much for subclass options compared to melee and mages. It's why I was hoping for smites to be changed to work on ranged weapons in this game.

Last edited by Saito Hikari; 18/12/22 07:18 PM.