Reading through this, I wonder if some of these people have actually played D&D before. Paladins have ALWAYS been tied to a deity, where do you think they get their Paladin powers and more importantly their spells? They are clerical spells, they get them the same way a cleric does. A Paladin is a Holy Warrior of his chosen deity. Back in the day you HAD to be Lawful Good, at least these days that's not as big of a thing, as I believe if you are a holy warrior of a god that is LN, then you should be LN, not LG.. But I digress. The Paladins in this game are broken, they force you to follow some oath that you get no choice about, you attack Evil Creatures that are red/aggressive to you and you break you Oath... again what Oath? The whole system seems rushed and broken. IF I was playing a Paladin of Lathander he's not going to mind me killing evil goblins, orcs, etc, etc... Why would I break my oath by attacking and killing them. Personally I believe the whole Paladin class as done at the moment really needs to be reconsidered.