Oath of the Watchers should start with a broken oath. They failed Vigilance. laugh

I think Vengeance should be in, but it should let the player select their "sworn enemy/enemies" since the game has no alignment to define their "greater evil". That would allow for a more elastic paladin.

Conquest for evil pally who don't want to be a "good pally who fell to darkness" and take Oathbreaker. They should break oath when they spare enemies and use persuasion when there is intimidate option.

Last edited by azarhal; 19/12/22 01:43 AM.