![[Linked Image from i.imgur.com]](https://i.imgur.com/8Zb4BbN.jpg)
I think is is quite obvious what I am talking about. Two problems I see here:
1. Lack of creativity equals shallow experience for the player. The game has some very interesting items with thought out design. This is not one of them - this is just a copy paste from an existing item.
2. Literally trash tier because of the Hellrider's gloves that work with any healing, not just Lay on Hands.
I ask for a rework/removal. Thoughts?
Oh boy...pretty much DOS2 itemization. Ok, <Slightly> better.
Man and those lack-buster descriptions. No history, basically nothing like previous BG games.
And don't get me going with the color codding. So tired this RAINBOW system of common, uncommon, rare, mythic, etc etc etc....
Just make unique magical stuff, or non magical.
Uncommon gloves = JUNK. Green = JUNK. Do not make them then. Items overload. Makes magic pointless and boring.
Really???
HELLRIDERS PRIDE. OMFG!!! These must be amazing by that name, yet.......... Green(?). Ok. How about the description :
"A waft of sulphure emanates from these proudly kept gauntlets."
.........uuuuh. By WHOM? WHERE? WHEN? WHY??? Larian PLEASE GIVE US LORE! Context in Faerun! Atmosphere!
Should I go back to BG2 and post the descriptions of the most BASIC magical gauntlets the game offers? Because its <night and day> (pun intended) different!
For example even the pretty bad description of Gauntlets of Dexterity of BG2 is still worlds better in terms of description :
"Gauntlets of Dexterity: 'The Brawling Hands'. This pair of gauntlets was likely developed in Kara-Tur to aid masters of the martial art. Legends speak of such masters from the Far East bringing these items with them on their journeys, though details remain sketchy".
Or what about BG2's Legacy of Masters <cursed> gauntlets :
"Highly sought after among novice warriors, these items were once the property of the royal family of Threskel. Imparting a portion of the prince's legendary skill, these gauntlets grant the bearer mastery over all forms of weapons. The majority of their many previous owners seem to have come to bloody ends though: The gloves grant the ability of experience, but not the wisdom.
Or the Gauntlets of Crushing:
"A foreigner from the east who went by the name of Floating Bear become well-known though the Sword Coast. Unarmed and unarmored, he bested many powerful warriors. One night, in the arms of a lady of the night, he whispered his secret. His martial arts training was supplemented by the thin gauntlets he wore, which allowed him to hit more accurately and with harder punches than bare fists would normally allow. The woman stole the gloves and took the next boat out. Floating bear soon left, returning to his homeland."
This kind of BG3 magic itemization is what made me quit DOS2 1/3 of the way. Sorry for the rant but this drives me nuts.