I'm unsure how I feel about paladins in BG3 so far.
The mechanics are cool, the class is a powerhouse, the srating armor bangs etc.
But the core of roleplaying a paladin is... meh. I get that most of the things are effects of the various EA bugs, but there are a few things that stand out. Like the deity, I know the 5ed paladins don't need a chosen deity. Even Anders (not sure I got his name right?), the oathbreaker we meet during the Karlach quest clearly was a paladin of Tyr, now sworn to a devil. During a dialogue with him we can even say something about him "betraying our god to serve a devil" or something in those lines.
What god? Did the game defult us to following Tyr?
Second thing is keeping our oaths. Now, bear in mind, that was probably a bug, but I got the "oh no, I have broken my oath" prompt when I freed Halsin and we started to have fun with the goblins. More specificially it was just after I landed a killing blow on priestess Gut, that is why I asumed it was a bug.
Otherwise where does this leave us? We can't kill a bunch of monsters that plan on and already killed refugees? That kidnapped and torured Halsin?
And the last thing, which was mentioned in this thread I believe - we need an option to start as an Oathbreaker. Because why not? Not many people (I think? or hope?) start as a tabula rasa, our journey begane before we got snatched up to the nautiloid - lots of opportunities to break our oaths before
