Part 5. Several important ones here.
Haste Helm was redesigned, but 3D model was poorly implemented.
1. The feathers always detach from the helmet:
2. There is no 3D model at all for Halflings:
Also there is no animation for dual-staves. They just overlap each other:
Clipping (Selune Shrine in the Owlbear Cave):
Clipping (unless intended?) in the Whispering Depth:
Clipping in the Blighted Village celar:
Barcus is broken: