Originally Posted by neprostoman
2. Keep shove as a BA but halve, or even quarter the distance of the push - so that it can be a "chance to disengage" on a BA 1v1 for non-rogue classes.

You should NOT be able to disengage as a BA.
It is extremely painfull when you are playing melee characters because their most basic utility is to ENGAGE (to threathen, to force AOO, to force using melee attacks, to protect your weaker characters,...).

It's not like if the game does not already offer solutions to "disengage" :
- as a bonus action (misty step, amulet of misty step, rogues cunning action, potion of invisibility,...)
- for free (items that allow you to avoid AOO,...)
- and/or to attack even if you disengage as a full action (sorcerer quickened spell,...).


Originally Posted by Oboro
In this EA patch9 , except this fight , enemie dont shove a lot like before , but im ok with the fact , shove is too OP.

I disagree. I've been shoved A LOT. Probably as much as I have been in patch 8.
Of course metagaming is doing his job so I haven't been pushed in holes a lot... But they shove A LOT to disengage and to wake their allies up.

Last edited by Maximuuus; 20/12/22 11:16 AM.

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