Disagree. I like unlimited long rests.
Would you like to auto-heal to max after each combat and also automatically refresh all spell slots after each combat? Because unlimited longs rests are just that. Just with an extra step.
To be fair, a lot of the games' encounters do feel like you're supposed to go all-out or cheese the AI. That being said, I do like the limits we currently have for long rests. It strikes a passable balance between encouraging efficient play and exploiting it, which seems to be par for the course in Larian games.