I'm not going to opine on whether its a bug that needs to be fixed... but I did do a calculation of the expectation values for the dice, and its not really THAT big a deal...

Average for d6 goes from 3.5 to 4.1666 (or 4 and 1/6)
Average for d4 goes from 2.5 to 3

This changes the average damage for the everburn blade from 9.5 + str to 11.333 +str.

The gith blade would change from 14.5 + str to 17.333 +str (but this requires hit points below 50% and use of poison and spell resourced)

I'm not really convinced that this is OP. Its NICE, that's for sure, but I think that without this change its really weak. Previously, I would not even consider taking this over the +1 AC (since armor is scarce!). Now... I have to think about it, but I still think the +1 AC is probably better.

(To be clear, my argument above means that I lean towards NOT fixing it, if it is a bug).

Last edited by dwig; 20/12/22 04:22 PM.