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stranger
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OP
stranger
Joined: Dec 2022
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There are some issues with Boots and Gloves, how/why in the world do they mark them Light/Med/Heavy armor for a pair of boots/gloves that aren't part of a set of armor? This is just another cockblock from allowing certain classes to wear magical items. I mean why not make rings, cloaks and necklaces heavy/me/light... This makes no sense. In the end I don't know why the magical items in this game as so lame, especially the helms, gloves, boots etc. Everything seems to have to be nerfed, in BG3 and in 5e in general.
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member
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member
Joined: Jul 2021
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You don't understand why a pair of leather gloves are lighter than a pair of metal gloves? Or is it a certain pair of gloves/boots or a helmet, you are thinking about, were it doesn't make sense?
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veteran
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veteran
Joined: Sep 2020
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Heavy gloves are gauntlets, which certainly should interfere with a spellcaster's ability to cast spells unless they've specifically trained under those conditions. 5e is already incredibly lenient for spellcasters, allowing them to wear various armors without penalty as long as they have (easily obtained) proficiency. Spellcasters in older editions of D&D could wear armor but would have a percent chance failure to cast spells, ranging from 5 to 40%, along with other penalties if they weren't proficient. (I'm citing pathfinder for reference; it's basically 3.5e).
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enthusiast
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enthusiast
Joined: Aug 2019
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Uh, well, the vast majority of magic items in early access are not D&D magic items, they're all Larian homebrew.
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addict
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addict
Joined: Oct 2020
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Do they screw with the barbarian thing the gives AC bonus if not wearing armor?
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addict
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addict
Joined: Oct 2020
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Do they screw with the barbarian thing the gives AC bonus if not wearing armor? They shouldn't - the "barbarian thing" is an alternative way of calculating AC, not an actual bonus. If they do, file a bug report.
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veteran
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veteran
Joined: Jun 2020
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If they count as armour enough to block spellcasting, then they will (or rather, they must) count as armour enough to block Barbarians and/or monks from using Unarmoured Defence - which would mean your Barbarian with 16/16 would go from 16Ac naked, to 13Ac when wearing those metal gauntlets, because they would not meet the conditions of Unarmoured Defence, and so would have to use the normal AC calculation rules - so 10+Dex Mod, or 13 in this case.
If they aren't doing that, it needs to be reported as a bug, and hopeful Larian will understand that there is a gosh darn reason why all of the magical boot and glove items in the DMG for 5e are soft gloves and simple shoes - not armour.
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journeyman
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journeyman
Joined: Jun 2021
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If that is true, wouldn't a simple solution be to add class restrictions to certain type of gloves? not sure if this is true for 5th edition rules, but I recall BG 1 and 2 having class restrictions on certain items? Though I might be misremembering things.. I mean, so far you do not even have to attune magic items to get their effects I think.. lol. I know you have a soft restriction with armour class, but if gloves are causing issues for barbs, isn't there a homebrew option available? I mean you can still wear items you are not proficient with and such. I am also wondering if we will ever see the staple items such as: giants of ogre power etc. and not just Larian homebrew stuff.
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member
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member
Joined: Oct 2020
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I think it is perfectly reasonable to give martial characters some additional equipment options compared to casters. Casters are already heavily favored in 5e since they've had their low level survivability skyrocket compared to earlier editions, which was the main thing keeping them balanced.
Don't you just hate it when people with dumb opinions have nice avatars?
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veteran
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veteran
Joined: Sep 2020
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If these boots/gloves give bonuses to AC (e.g., Bracers of Defense), then they probably should stack with Barbarian's Unarmored Defense. Just like Barbarian's UD can stack with use of a Shield. If they set your AC to X (which would be very dumb; why would a pair of gauntlets set your entire body's AC, overriding e.g., Plate Armor?), then it shouldn't stack with Unarmored Defense or any other source for base AC. Of course, BG3 probably shouldn't be giving out a ton of items that provide bonuses to AC, given 5e's bounded accuracy...
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member
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member
Joined: Oct 2020
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So far in EA we only have boots and gloves up to medium armor.
If Gale equips medium armor gauntlets he can't cast anything.
I would assume a barbarian can't rage as well, unless there's a bug.
I also assume that heavy armor boots and gloves are the ones that will properly align with the plate armors or equivalent. Because now nothing aligns properly, but since plate armors are technically not in the game yet i can only wonder what they plan. Maybe the assets are not finalised, and need polishing.
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addict
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addict
Joined: Oct 2020
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I would assume a barbarian can't rage as well, unless there's a bug. RAW, only HEAVY armour prevents rage.
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veteran
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veteran
Joined: Jun 2020
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Actaully, it doesn't.
You only gain the general benefits of rage while you're not wearing heavy armour, but wearing heavy armour does not prevent you from raging - you still can. Many subclass features can only be accessed while raging, or only take effect while you are, and all of those are still fully accessible if you're raging and wearing heavy armour, unless the individual feature says otherwise (a couple do, to illustrate that this is intentional). It's of dubious value, and isn't a situation you're ever likely to want to find yourself in, but it is legitimate. One place where this can be used, if you're a barbarian so inclined, is as a Bear totem barbarian - as written, you can rage while wearing heavy armour, but do not gain any of your rage's normal effects, however, you still DO gain the benefit granted by your totem subclass option, which for bears at level 3 is resistance to all damage except psychic. Compare this with the Elk totem - which explicitly calls out that you do not gain its benefits if you are raging while wearing heavy armour; those features of rage that do not call out being inhibited by heavy armour are not.
Last edited by Niara; 22/12/22 01:46 PM.
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member
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member
Joined: Oct 2020
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You don't get benefit from raging, and rai you get nothing, but it's a written rule that needs rewording because raw it has trouble as Niara wrote.
After some bad shifts at work i can't write too many details, i'm sleeping :p
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