As an incidental aside, the concentration loss on Prone is part of a bigger issue with the condition, that impacts a number of other things as well. It happens because 'Prone', the condition, inflicts 'unconscious' the condition as part of its in-built effect, and 'unconscious' carries 'incapacitated', which automatically ends concentration, no save. This is terrible for concentration, but it's bad for a number of other things too - folks may have noticed that slipping or falling prone at any point during their turn causes them to lose their entire turn immediately, regardless of what they were doing or what actions they had yet to take; this is why. Prone being coupled with unconscious like this also means that hits on prone characters auto-crit when they shouldn't.

This has been the case since the beginning of Ea, more or less, and no amount of reporting of the issues has yet resulted in a change or a fix.

Last edited by Niara; 24/12/22 09:12 PM.