Hello! revisiting the game again after patch 9, (I played almost every patch, but skipped patch 8 :P)

was wondering if it would be a good idea to allow perception checks to be reset after a long rest.

for example, sometimes you pass by an area where there is a perception check, and all 4 party members fail. Thing is, if they all fail, the check is lost forever. But maybe you can give players to keep trying after long rest so it wouldn't be gone forever.

another idea, is that usually perception checks can be made easier to spot with things like guidance but the issue is that there is no telling where a check is gonna happen unless you know previously. maybe if you can make it like the reaction system where if a perception check happens, you can choose to apply guidance or other spells that help with that as a form of "reaction" or something similar if you get my drift.

thanks!