Originally Posted by biomag
I wouldn't mind if they do it like in Pathfinder WotR where you get a new attempt after each level up.

That’s a good alternative.

Originally Posted by biomag
Resetting it on rest is barely more a nusiance than reloading a save - so from my perspective it doesn't solve much except for those who want to say they don't save scum, while just repeating all tests with 4 attempts after each rest.

I don’t quite agree there. As mentioned, I’d not feel right to go out of my way to retry checks that my characters wouldn’t have realised they’d failed, but there are plenty of times when you naturally walk past a spot again later, such as hidden chests by paths. And the party might well decide to go back to a spot where there was something they didn’t previously understand (eg a statue of an unknown god) to see if they can make more of it. They might continue to fail their checks each time they happen to try again, in which case so be it. That is a not the same as save scumming to my mind.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"