Oh no need. I was merely curious about where you fell on the issue of paladins having the option of a patron deity. To me this is very basic to a D&D RPG, and Larian not including this in BG3 is just one more way in which this game has been a gigantic disappointment as a Baldur's Gate/Forgotten Realms RPG.
That's kind of a strange thing to say since none of the previous BG games had deity selection for paladins. They only had deity selection for clerics and even then the choice was optional since the deities were just class kits (you could be a basic cleric without any deity).
Not at all (and this is to respond to @Krom as well). The old games were made 24 years ago, and in that timeframe my expectations and those of most others were limited to what was both available and possible at that time. Our reactions to something like a video game are entirely based on our expectations. And based on my expectations for a D&D video game in 1999, BG delivered heroically. By contrast, based on my expectations in 2023, and especially given what so many other contemporary RPGs are delivering, BG3 falls waaaaay short. And yes, that means that if the original BG games were given to me today, in exactly their same form as from back then, I would be HUGELY disappointed in them. I don't see anything strange about my position here at all.
I think the issue i have, not with you, but in general, is that i don't see those other RPGs delivering. I was disappointed by a lot of things in both pathfinder games, by all dragon age games, by solasta, by the divinity games and so on, there are many.
In my opinion BG3, according to what i want always obviously, remains good enough, although there are lots of things that can go wrong( plate armor models i'm looking at you)
So my expectations remain rather low.
Even the original BG games had tons of issues for me, although they were enjoyable enough.