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#837571 24/12/22 04:38 PM
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I haven't done all that much, but so far I'm happy. I just got to Mari and Barton and wiped them out with tiefling paladin, SH, Astarion and Gale.

Yes, the same stuff I've said before still exists, but whatever. It's still a very good game. I'm enjoying this playthrough a lot. Even Astarion first meeting seemed better to me, more polished and more believable. Not sure why, but it did.

Anyway, amidst a lot of negative feedback, I wanted to give some positive. The game's good, and I like the new reaction system. I honestly just wish ALL reactions were Ask reactions, like Sneak Attack and some Bard reactions and such. But whatever. I honestly haven't been frustrated with reactions as is. I haven't gotten far, mind you, but so far they seem fine.

GM4Him #837575 24/12/22 04:48 PM
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I too had a lot of positive emotion while playing patch 9! I've just finished my first complete playthrough and overall it felt great, there were no crashes, the bugs were mostly minor alongside with a couple of placeholder text and tooltips but that's all. Paladin was a lot of fun as well, I like martial classes with a touch of magic about them. What subclass did you go for?

GM4Him #837582 24/12/22 05:14 PM
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Originally Posted by GM4Him
I haven't done all that much, but so far I'm happy. The game's good, and I like the new reaction system. I honestly just wish ALL reactions were Ask reactions, like Sneak Attack and some Bard reactions and such.

I’m glad you’re enjoying your new game. I agree with you on reactions. I’m hoping that Larian have just been testing the water and that, now the response to their new approach has been broadly positive, they’ll apply it more consistently for all other reactions and reaction-like effects.

Like @neprostoman I’ve recently completed my first patch playthrough and had a lot of fun. Paladin combat was broadly enjoyable, though as a melee character with a bunch of concentration effects I did suffer a lot from the issues being noted in another active thread that make it hard or impossible to maintain concentration. And I sort of ruined the roleplay element for myself because I was interested in playing an Oathbreaker but as a meaningful choice that had some moral justification rather than just by killing neutrals or criminality, but because oath adherence doesn’t feel fully implemented yet I just ended up playing a very unpaladin-y paladin. I bet it’s more fun if you either stick to the paladin archetype or just go all in on the evil for Oathbreaker.

Anyway, I hope you enjoy the rest of your run, and look forward to hearing your thoughts once you’ve completed it!


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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Originally Posted by The_Red_Queen
Paladin combat was broadly enjoyable, though as a melee character with a bunch of concentration effects I did suffer a lot from the issues being noted in another active thread that make it hard or impossible to maintain concentration.

It is off topic, however I'd suggest you try Spidersilk Armor on your concentrating character. It gives advantage on CON saving throws and you only need to roll 10 to pass the concentration ST. Add in a Bless spell (which both pally and SH have) and even without proficiencies you roll twice with +CON +1d4 on each roll. My SH didn't lose concentration even once in the whole playthrough and I am not exaggerating smile

It doesn't solve the fundamental problem, but it helps to enjoy a broader spectrum of spells!

Last edited by neprostoman; 24/12/22 05:27 PM.
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Originally Posted by neprostoman
It is off topic, however I'd suggest you try Spidersilk Armor on your concentrating character. It gives advantage on CON saving throws and you only need to roll 10 to pass the concentration ST.


Always glad to get your top tips! I’ve just started a new run trying out a Drow DEX-based OatA paladin. If I can be bothered to carry on that far with my second consecutive paladin run, sounds like the Spidersilk Armour will be perfect for them.

And to be fair to the game, part of my problem with concentration is my own fault for underinvesting in CON because I’m always too tempted by the skill bonuses of the other stats. It generally suits my preferred play style but does mean my characters tend to be overly vulnerable to concentration loss and being put to sleep!


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GM4Him #837593 24/12/22 06:26 PM
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I’ve just hit lvl 5 and wow what a difference - the gnolls & the spider matriarch got owned.
I can’t believe how much I’m enjoying this game. Still so impressed how every patch the graphics keep getting better.
I think the negative feedback is around certain specific aspects & there are a lot of hardcore fans of d&d who want nothing short of perfection from a d&D title.
For me at least this game will be the best rpg by a country mile at release - no game has ever hooked me like this one and I’ve gamed for close to35 years now,

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Originally Posted by neprostoman
I too had a lot of positive emotion while playing patch 9! I've just finished my first complete playthrough and overall it felt great, there were no crashes, the bugs were mostly minor alongside with a couple of placeholder text and tooltips but that's all. Paladin was a lot of fun as well, I like martial classes with a touch of magic about them. What subclass did you go for?

I went for Devotion. I wanted to do tiefling because I haven't played that race a whole lot.

Two main bugs that occured were the 3 fishers were not by the mind flayer after Astarion. They just weren't there at all. Also, when I dropped down into the ruins, Mari and Barton busted in with their team and Astarion wasn't with me... But then slowly dropped in. It was a bit weird and glitchy.

GM4Him #837633 24/12/22 09:56 PM
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Originally Posted by GM4Him
Two main bugs that occured were the 3 fishers were not by the mind flayer after Astarion. They just weren't there at all.

No bug, the stranded fishermen got removed with Pacth 9. wink

Last edited by Lotus Noctus; 24/12/22 09:57 PM.
GM4Him #837634 24/12/22 09:59 PM
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Originally Posted by GM4Him
...the 3 fishers were not by the mind flayer after Astarion. They just weren't there at all.

There was a patch note about this encounter and it seems that the developers willingly removed it from the game. Many players think that it has something to do with the oath breaking, because you could potentially kill them -> break your oath as soon as the game starts literally. I liked that encounter...

GM4Him #837649 24/12/22 11:38 PM
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Me too. That was a really good encounter. You actually got to meet some normal people.

GM4Him #837654 25/12/22 01:35 AM
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Yay! Some positive feedback! I have to agree! Larian is doing such an amazing job and I'm so happy to see an RPG of this caliber! I am having so much fun playing Oath of the Ancients Paladin! My Green Knight! haha. I played the original BG in 1998 and BG2 in 2000, and have played traditional D&D since the late 1980s, so I love Baldur's Gate and D&D. This game actually convinced me to try out DOS and DOS2, as I have never played them. Loved those games too. I just don't understand the people who claim this game is more DOS than BG. I don't see it. Sure, it has Larian's "signature style" or "touch" but it doesn't feel like a DOS game to me at all. It feels like a game set in the D&D Forgotten Realms. I love it. Nothing in this world is perfect, because between thousands or millions of people everyone wants something different and we have varied ideas of what is perfect, so nothing can please everyone 100%. That being said, this game is nothing short of stunning and I feel like Larian put a lot of love and dedication into this game, and I support it wholeheartedly. We need more games of this quality!

GM4Him #837662 25/12/22 04:35 AM
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Originally Posted by GM4Him
Anyway, amidst a lot of negative feedback, I wanted to give some positive

I haven't read the rest of the thread yet, but wanted to +1 this sentiment

GM4Him #837664 25/12/22 04:38 AM
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It's like this: Say what you want, but if not for BG3, Solasta would have tanked, and I'm guessing Pathfinder wouldn't have done as well, and there wouldn't be as much interest for people in the upcoming D&D movie, and the list goes on. BG3 is doing wonders for the genre, even if it isn't a perfect D&D 5e game.

I'm a huge fan of Solasta and Pathfinder, btw, so it has nothing to do with me being a die hard Larian fan or something. I'm just saying that the other games benefited greatly from BG3. I myself would never have played either if I hadn't heard about them because they were being compared to BG3, especially Solasta.

And I'm still hoping they finish strong and maybe even develop BG4 or some other Forgotten Realms games... Maybe branch out and do some Dalelands or Silver Marches or Rasheman country or Beastlands or whatever.

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Originally Posted by The_Red_Queen
And I sort of ruined the roleplay element for myself because I was interested in playing an Oathbreaker but as a meaningful choice that had some moral justification rather than just by killing neutrals or criminality, but because oath adherence doesn’t feel fully implemented yet I just ended up playing a very unpaladin-y paladin

That was my experience as well. My first go at patch 9, I thought it would be fun to try a drow oathbreaker who winds up allying with Minthara, and it was... off. After we sacked the grove, I gave up and restarted with a much more paladiny tief paladin, and it's holding my interest far more than 7 or 8 had (though it feels like there are fewer tiefling racial interactions than previously).

Last edited by colinl8; 25/12/22 04:41 AM. Reason: clarity

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