Lost Valley certainly has a lot more magic weapons than the main campaign (I actually liked that magic weapons were rare in the OC -- reminded me of BG1 where magic special stuff was rare, rather than as commonplace as in Diablo). Coming back from Solasta (D&D5e) to WOTR (Pathfinder), Pathfinder (or D&D 3.5 too) must be quite the hassle to play in P&P. The amount of buffs applied in D&D5e-ish is fairly limited anyway, because of casters needing to hold "concentration" for every buff, which means they can only apply one buff at a time. But in Pathfinder, there's a tad more naturally.

Naturally, you're going to need all that, in particular in Owlcat's adaptations. The enemy defensive stats become increasingly this high, unless you're on lower difficulties, you need to stack one bonus atop of each other to even tickle them and make them giggle. Be it from caster buffs or else (talents/feats/weapons...).
+1 to hit from..
+1 to hit from..
+1 to hit from..
+2 to hit from..
+1 to hit from..


Speaking of which, I was lucky recently that I didn't go to a place earlier. But my characters got infected with a disease having a DC of 32 to cure. Which means, unless you're level 12ish or have the level 6 healing spell, you're not going to cure it (unless there is another way, haven't checked as I luckily had that spell on Sosiel). Whilst 5e may be a tad TOO stripped down. It's curious that Pathfinder at one point was more popular than D&D though -- but then I don't know what the issue with 4e was. (My only pen&paper experience comes from Das Schwarze Auge and a home-brew system of a former college associate+his friends of mine).

Last edited by Sven_; 25/12/22 06:56 AM.